13. april 2003 - 19:19
#7
bits.cpp
========
#include <string.h>
#include "bits.h"
// size of chunks memory are allocated in
const int ALLOCATE = 1000;
// calculate length in bytes from current position in bits
#define CURRLEN ((CurrPos+(BITS_PR_CHAR-1))/BITS_PR_CHAR)
const int bits_reverse[256] = {
0x00,0x80,0x40,0xC0,0x20,0xA0,0x60,0xE0,
0x10,0x90,0x50,0xD0,0x30,0xB0,0x70,0xF0,
0x08,0x88,0x48,0xC8,0x28,0xA8,0x68,0xE8,
0x18,0x98,0x58,0xD8,0x38,0xB8,0x78,0xF8,
0x04,0x84,0x44,0xC4,0x24,0xA4,0x64,0xE4,
0x14,0x94,0x54,0xD4,0x34,0xB4,0x74,0xF4,
0x0C,0x8C,0x4C,0xCC,0x2C,0xAC,0x6C,0xEC,
0x1C,0x9C,0x5C,0xDC,0x3C,0xBC,0x7C,0xFC,
0x02,0x82,0x42,0xC2,0x22,0xA2,0x62,0xE2,
0x12,0x92,0x52,0xD2,0x32,0xB2,0x72,0xF2,
0x0A,0x8A,0x4A,0xCA,0x2A,0xAA,0x6A,0xEA,
0x1A,0x9A,0x5A,0xDA,0x3A,0xBA,0x7A,0xFA,
0x06,0x86,0x46,0xC6,0x26,0xA6,0x66,0xE6,
0x16,0x96,0x56,0xD6,0x36,0xB6,0x76,0xF6,
0x0E,0x8E,0x4E,0xCE,0x2E,0xAE,0x6E,0xEE,
0x1E,0x9E,0x5E,0xDE,0x3E,0xBE,0x7E,0xFE,
0x01,0x81,0x41,0xC1,0x21,0xA1,0x61,0xE1,
0x11,0x91,0x51,0xD1,0x31,0xB1,0x71,0xF1,
0x09,0x89,0x49,0xC9,0x29,0xA9,0x69,0xE9,
0x19,0x99,0x59,0xD9,0x39,0xB9,0x79,0xF9,
0x05,0x85,0x45,0xC5,0x25,0xA5,0x65,0xE5,
0x15,0x95,0x55,0xD5,0x35,0xB5,0x75,0xF5,
0x0D,0x8D,0x4D,0xCD,0x2D,0xAD,0x6D,0xED,
0x1D,0x9D,0x5D,0xDD,0x3D,0xBD,0x7D,0xFD,
0x03,0x83,0x43,0xC3,0x23,0xA3,0x63,0xE3,
0x13,0x93,0x53,0xD3,0x33,0xB3,0x73,0xF3,
0x0B,0x8B,0x4B,0xCB,0x2B,0xAB,0x6B,0xEB,
0x1B,0x9B,0x5B,0xDB,0x3B,0xBB,0x7B,0xFB,
0x07,0x87,0x47,0xC7,0x27,0xA7,0x67,0xE7,
0x17,0x97,0x57,0xD7,0x37,0xB7,0x77,0xF7,
0x0F,0x8F,0x4F,0xCF,0x2F,0xAF,0x6F,0xEF,
0x1F,0x9F,0x5F,0xDF,0x3F,0xBF,0x7F,0xFF};
//**********************************************************************
//
// Class BitString
//
//**********************************************************************
// constructor
BitString::BitString()
{
Len = ALLOCATE;
Body = new char[Len];
memset(Body,0,Len);
CurrPos = 0;
}
// destructor
BitString::~BitString()
{
delete Body;
}
// add bits
void BitString::AddBits(int Value,int NoBits)
{
// allocate more memory if needed
if((CurrPos+NoBits)>=(Len*BITS_PR_CHAR)) {
char *tmp = new char[Len];
memcpy(tmp,Body,Len);
delete Body;
Len = Len + ALLOCATE;
Body = new char[Len];
memcpy(Body,tmp,Len-ALLOCATE);
memset(Body+Len-ALLOCATE,0,ALLOCATE);
delete tmp;
}
// append bits as part byte,whole byte,...,whole byte,part byte
int bitix = CurrPos % BITS_PR_CHAR;
int bytix = CurrPos / BITS_PR_CHAR;
int v = Value;
int nb = NoBits;
int l,d;
while(nb>0) {
l = MIN(nb,BITS_PR_CHAR-bitix);
d = 1 << l;
Body[bytix] = Body[bytix] | ((v%d) << bitix);
bitix = 0;
bytix++;
v = v / d;
nb = nb - l;
}
CurrPos = CurrPos + NoBits;
return;
}
// get bits
int BitString::GetBits(int NoBits)
{
// extract bits as part byte,whole byte,...,whole byte,part byte
int bitix = CurrPos % BITS_PR_CHAR;
int bytix = CurrPos / BITS_PR_CHAR;
int res = 0;
int nb = NoBits;
int l;
while(nb>0) {
l = MIN(nb,BITS_PR_CHAR-bitix);
res = res + (((Body[bytix] >> bitix) & (~(-1 << l))) << (NoBits - nb));
bitix = 0;
bytix++;
nb = nb - l;
}
CurrPos = CurrPos + NoBits;
return res;
}
// set string
void BitString::SetString(void *Buffer,int Size)
{
// simple copy
delete Body;
Len = Size;
Body = new char[Len];
memcpy(Body,Buffer,Size);
CurrPos = 0;
return;
}
// get string
void BitString::GetString(void *Buffer,int BufferSize,int *ReturnLen)
{
// simple copy
*ReturnLen = MIN(BufferSize,CURRLEN);
memcpy(Buffer,Body,*ReturnLen);
return;
}
void BitString::GetStringRev(void *Buffer,int BufferSize,int *ReturnLen)
{
// call GetString and reverse bits in all bytes in string
GetString(Buffer,BufferSize,ReturnLen);
for(int i=0;i<(*ReturnLen);i++)
((char *)Buffer)[i] = bits_reverse[UCHAR(((char *)Buffer)[i])];
return;
}
// end of string ?
BOOL BitString::EndString(int size)
{
return ((CurrPos+size)>=(Len*BITS_PR_CHAR));
}
// size of string
int BitString::SizeString()
{
return CURRLEN;
}