Avatar billede jonas_the_newbie Nybegynder
11. september 2001 - 23:40 Der er 12 kommentarer

hmm.. ActivePerl - cs stats

www.psychostats.com det vil jeg gerne have installert på min comp som web server, men jeg kan ikkk helt finde ud af det som i kan se på http://www.flyers.adsl.dk/cs/ jeg kan nemlig ikk få det Active til at virke...

Håber der er nogle der kan finde ud af det!! og vil hjælpe mig/os !!!! plz!!!!!!!

hmmm

/usr/counter-strike/cstrike/logs
^^^^
er det ikke linux ???
det er den til windows jeg har hentet...
skal der så ikk stå

c: ovs ??? håber der er nogle der fatter det crap.. hmm


/MD - Flyers
Avatar billede darkside Nybegynder
11. september 2001 - 23:42 #1
Bare prøv at ændre de steder til C:/sti/til/fil
Avatar billede jonas_the_newbie Nybegynder
11. september 2001 - 23:49 #2
virker ikk
Avatar billede darkside Nybegynder
11. september 2001 - 23:50 #3
Hm må jeg lige se den perl fil? :)
Avatar billede evil_chief Nybegynder
11. september 2001 - 23:51 #4
http://www.psychostats.com/winhelp.php <- tjek den her guide om at bruge Psystats med windows...
Avatar billede jonas_the_newbie Nybegynder
12. september 2001 - 11:47 #5
evil_chief: jeg har gjort alt der...
Avatar billede jonas_the_newbie Nybegynder
12. september 2001 - 11:48 #6
# stats config file. Windows Users: DO NOT USE NOTEPAD TO EDIT THIS FILE! Use WORDPAD instead.
#
# NOTE: This file is not case sensitive & whitespace does not matter,
#      unless noted. Set your tab size to \"8\" in your editor, if this
#    file does not format correctly on your system.
#

  # location of logs directory(s). \'logpath\' can have more then
  # one directory listed. PsychoStats will parse through each directory
  # for the number of days specified and read all logs found into one
  # stats page. Note the \"{\", \"}\" are required, and each directory name
  # must be on its own line. The directories are loaded in the order given.

LogPath        = { /home/Sierra/Half-Life/cstrike }

  # Destination HTML directory. This will usually be a path in your
  # webserver root somewhere.

HtmlPath    = /home/Inetpub/wwwroot/cs

  # Define what type of server you\'re running.
  # valid options: cstrike, dod

modType        = cstrike

  # Control the layout of the generated HTML pages. The word value given
  # should be a directory name under the \'themes\' directory. Make sure
  # you\'re using a theme that is compatable with the MOD you\'re using.

HTMLtheme     = standard1.6

  # \'picspath\' is where your thumbnail pictures are located for the
  # map names. These should be full pathnames, NOT URLs.
  # The \'dlpath\' directory marks the location of where you store your
  # maps for download. If you don\'t provide maps for download, you don\'t
  # need to worry about it.

PicsPath    = /home/Inetpub/wwwroot/cs/images
DLPath        = /home/httpd/html/cstrike/maps/

  # If a theme has a \'copy\' option it will copy any files listed for it
  # to the HTMLPATH if it does not already exist. Setting this option to
  # 1 will force the files to be copied even if the file already exists
  # in the HTMLPATH directory.

forcethemecopy    = 0

  # Ignore log files that were not closed properly? A log file that wasn\'t
  # \'closed\' properly means that either the server crashed during the
  # writting of the log file, or the log file is the most recent active
  # log. PsychoStats will still gather correct information from \'unclosed\'
  # log files and there is really no reason to ignore them, So the
  # default for this is \"0\". This is provided for completeness only.

ClosedLogsOnly    = 0

  # Config file locations.

aliasesfile     = aliases.cfg        # define player aliases
awardfile    = awards.cfg        # setup award values and rules
clanlogofile     = clanlogos.cfg        # define clan logos
clannamefile     = clannames.cfg        # define clan names
clantagfile    = clantags.cfg        # setup clantag strings
denyfile    = deny.cfg        # deny players from ranking
denyclanfile     = denyclan.cfg        # deny players from ranking in CLANS
ignorefile    = ignorelines.cfg    # ignore lines from log files.
permitfile    = permit.cfg        # define players that will ALWAYS rank
permitclanfile     = permitclan.cfg    # define \"locked\" clan member listings
filterlistfile     = playerfilter.cfg    # *** Feature not used right now. ***
playerlogofile     = playerlogos.cfg    # define player logos
registeredfile    = registered.cfg    # only players in this file will RANK
rolenamefile    = rolenames.cfg        # define character roles/classes
weaponfile    = weapons.cfg        # setup weapon names

  # server info.

serverName    = MoonDuck
serverIP    = 10.0.0.2
serverHost    = http://moonduck
serverDomain = 10.0.0.2

  # info on server admin/owner. leave anything blank to be anonymous.
  # You can also edit the index file(s) for the theme and just remove
  # these variables if you do not want them shown.

adminName    = Your Admin
adminAlias    = Your Alias
adminEMail    = your@email.address
adminICQ    = 12345678

ReportErrors    = 1    # If enabled, NON-fatal errors will be logged
ReportCrashes    = 0    # If enabled, server crashes (detected from logs)
            # will be logged.
            # Note, ReportErrors must be 1 for this to report anything.

ParseNewFirst  = 0    # 1 = parse newest logs first (default in v1.1),
            # 0 = parse oldest first. (new in v1.2)
            # The order in which logs are parsed affects the skill
            # totals for players. Old->New will result in more accurate
            # skills for players and is recommended. This option will
            # most likely be removed in a future version.

BaseSkill    = 1000  # Base skill for all players.

  # control how player stats are reported.

MaxDays     = 14      # number of days of logs to scan.
MaxPlayers     = 150    # MAX# of players shown in Ranking list.
MinConnected     = 2    # min# of players that must be connected in order
            # for stats to start gathering
MinSkill     = 1000    # Skill rank needed. 1000 = base rank.
MinKills     = 1      # min# of kills needed to appear in list
MinDeaths     = 1     # min# of deaths needed to appear in list
MinKDR      = 0.50    # min Kill:Death ratio needed to appear in list
MinTime     = 1h    # min game time needed to rank. format: \"1d1h1m\"
            # where d=day,h=hour,m=minutes.
MinRounds     = 0    # min# of rounds played needed to rank.

UseAliases    = 1    # Toggle the use of the aliases file
RemovePlayers    = 1    # 1 = Remove players that have ZERO kills + deaths.
            # This is useful to save memory and to get rid of 
            # all those useless names. Most often people change
            # their names to something for a few seconds as jokes
            # and then changes back to their original name. There\'s
            # no need for such names to be taking up memory in the
            # stats.

PlayerHTMLtype = NAME    # How to create player?.html files.
            # RANK = use plr ranks
            # NAME = use plr name.
ClanHTMLtype  = NAME  # Same as player html but for clan pages.

  # PlayerID: How players are tracked and recorded.
  # NAME  = use player names as the unique ID for each player. (case sensitive)
  # LCNAME = use player names (case in-sensitive)
  # WON    = use player WONIDs ...
  # IP    = use player IPs ...
  #          NOTE. IP tracking should only be used on LAN servers.
  #          Due to how the logs are scanned, IP tracking can be very buggy
  #          depending on the range of logs parsed. Sometimes a players IP will
  #          be unknown causing some stats to be ignored.

PlayerID     = lcname

  # Create Clan HTML stat pages. PsychoStats can try and figure out what
  # clans have connected to the server and groups all the members in each
  # clan together.  This has side-effects since PsychoStats can\'t be 100%
  # accurate as to what is a clan (it does a pretty good job, however).
  # But with the settings below and the help from the clantags file you can
  # help tweak what a clan is defined as.

CreateClans         = 1        # 1 = Create clan stats. 0 = don\'t.
MinClanMembers        = 3        # Min # of members needed to pass as a \'clan\'.
MinClanKills        = 100        # Min # of combined kills needed to pass.
MinClanSkill        = 900        # Min avg skill needed for the clan to pass.
MinClanKdr        = 0.0        # Min Kill Ratio needed for the clan to pass.
MinClanRank        = 0        # Min avg rank needed for the clan to pass.
MinClanMemberKills    = 1        # Min kills needed for member to be included in clan
MinClanMemberDeaths    = 1        # Min deaths ...

  # Create detailed map stat pages. PsychoStats will create detailed pages
  # for each map, showing the top players in many different views of the
  # map. Such as most kills, hostage rescues, or bombings, etc.
  # This requires some extra processing time and you can toggle this
  # option on or off. Toggling this off does not effect the creation of
  # the standard \'maps.html\' file.

CreateMapPages    = 1
MapAwardMax    = 10    # Maximum # of players to list for each detailed
            # map player listing

  # Maps that should NOT be included in stats. Partial words can be used to
  # exclude all maps that match. e.g.: using \"es_\" would exclude all \"ES\" type maps.
  # format: one line, each mapname or partial word is seperated by a space.
  # e.g.: ExcludeMaps = cs_speedball de_suckmap as_

ExcludeMaps =

  # default map used when the current map is unknown. This is only needed
  # if you use the command \'log on\' in your server.cfg, instead of the
  # \'autoexec.cfg\'.  Its recommended you use the autoexec.cfg for the
  # \'log on\'. If the server.cfg is used, then the HLDS engine will not
  # report the first map loaded, and thus this option will need to be set
  # to the map you use to start the server.

DefaultMap  = de_dust

  # Individual Weapon and Task Awards options

AwardAll = 1    # Output ALL weapons used on the server, otherwise only
        # list those specified in the weapons.cfg file. This
        # option does not effect the player awards.

AwardMax = 25    # Max # of players to list in \"top10\" pages.

  # Toggle the display of some \'sensitive\' plr info:

ShowPlayerAliases     = 1  # Player Aliases are visible
ShowPlayerWONIDs    = 0  # Player WONIDs are visible
ShowPlayerIPs      = 0  # Player IPs are visible

  # map variables that specify what type of map images to use, and where
  # your maps are available for download (used mainly in maps.html)

maplinkpath      = /cstrike/maps/      # relative URL path to map DOWNLOADS
                    # (zip files usually)
maplinkext      = zip                  # type of file to download
mapthumbnailpath = images/mappics/      # relative URL path to mappics.
mapthumbnailsize = 160x120              # image size
mapthumbnailext  = gif                  # image type
Avatar billede jonas_the_newbie Nybegynder
12. september 2001 - 11:48 #7
det er den stats.cfg som der er næsten den eneste man skal rette i
Avatar billede jonas_the_newbie Nybegynder
12. september 2001 - 14:19 #8
for satan da!
Avatar billede lorenzen_ Nybegynder
10. oktober 2001 - 12:09 #9
Hey!! jonas_the_newbie Jeg tror sq jeg kan hjælpe dig! Jeg har selv sat Psychostats op på min egen server.. Har du icq eller noget? -for det ville gøre det hele meget nemmere..

LorenZen_ UIN #95559634
Avatar billede lorenzen_ Nybegynder
10. oktober 2001 - 15:11 #10
Hmm.. Måske en anelse for sent at ville hjælpe?? *gg* MEn, jeg prøvede da.. hvis du stadig mangler hjælp så find mig på ICQ.. ;o)
Avatar billede jonas_the_newbie Nybegynder
22. oktober 2001 - 14:59 #11
mangler et svar herinde.. bare noget ligemeget hvad..
Avatar billede lorenzen_ Nybegynder
03. november 2001 - 16:52 #12
Skal du stadig have sat din stats-server op..? jeg kan godt guide dig gennem, hvis det er..?
Avatar billede Ny bruger Nybegynder

Din løsning...

Tilladte BB-code-tags: [b]fed[/b] [i]kursiv[/i] [u]understreget[/u] Web- og emailadresser omdannes automatisk til links. Der sættes "nofollow" på alle links.

Loading billede Opret Preview
Kategori
Kurser inden for grundlæggende programmering

Log ind eller opret profil

Hov!

For at kunne deltage på Computerworld Eksperten skal du være logget ind.

Det er heldigvis nemt at oprette en bruger: Det tager to minutter og du kan vælge at bruge enten e-mail, Facebook eller Google som login.

Du kan også logge ind via nedenstående tjenester