Avatar billede Javapain1 Nybegynder
05. oktober 2012 - 19:00 Der er 5 kommentarer

Hjælp til indledende programmerings opgave i eclipse

Her er opgaven som jeg ikke kan løse. Kan ikke se hvordan koden skal se ud og hvordan opgaven skal løses. Der er 5 små opgaver (a,b,c,d,e). og en testkode som også kan ses for neden.

Håber der er en der kan hjælpe.

Consider the n x n grid of natural numbers, that is all pairs of numbers (x,y), where
x, y ∈ {0,1,.....,(n - 1)}.

a)
An animal is placed on a randomly chosen grid point. It then starts to move around
the grid. A move is done by adding random integer numbers form the interval
[-s; s] to the coordinates of the current position of the animal. If a coordinate is
outside the grid, the animal is moved to the edge of the grid.

Write a program Chase that prints the animals's position on the screen for a
number of moves. Make the program flexible, that is, ensure that it is easy to
change the de ning parameters n, s, and the number of moves to print. A line
could look like this

move 7, position [23;91]

Also make sure that you use procedural decomposition for suitable sub-tasks.
Consider whether it makes sense to use one or more of the library classes intro-
duced in the course.'


b)

Augment you program by adding another animal (a predator) that wants to catch
the rst animal (the pray). The predator moves on the grid by the following rules.
After the pray has made a move, the predator moves in direction towards the
pray by α times the current distance between them. Here α is a real number
between 0 and 1. Note that the predator can only be on grid points. Make sure
that the predator moves even if α is small. The chase is over when the distance
between the two becomes less than some value d0 or when a certain number of
moves is performed.

The program should print both positions after both have moved, as well as the
number of moves and the current distance between predator and pray. It should
also indicate whether the chase was successful.

A line could look like this
move 7, pray is at [23;91] , predator is at [2;17] , distance is 76.92203845



c)
Write a program VisualChase that shows the positions that pray and predator
have been at during the chase as dots. Use the StdDraw library for visualisation.



d)
Augment VisualChase so that one can follow the chase. That is, allow the user to
enter a positive number k and then the next k moves are performed and shown.
Then the user may enter a new number.


e)
Voluntary Instead of using dots, draw a line between successive positions.

It is sucient to deliver a single Java- le covering all the points you have addressed.
For the graphics use the library StdDraw.


Her er testfilen:

package aflop01;
/*************************************************************************
*  Compilation:  javac StdDraw.java
*  Execution:    java StdDraw
*
*  Standard drawing library. This class provides a basic capability for
*  creating drawings with your programs. It uses a simple graphics model that
*  allows you to create drawings consisting of points, lines, and curves
*  in a window on your computer and to save the drawings to a file.
*
*  Todo
*  ----
*    -  Add support for gradient fill, etc.
*
*  Remarks
*  -------
*    -  don't use AffineTransform for rescaling since it inverts
*      images and strings
*    -  careful using setFont in inner loop within an animation -
*      it can cause flicker
*
*************************************************************************/

import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.geom.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.swing.*;
import javax.imageio.ImageIO;
import java.util.LinkedList;

/**
*  <i>Standard draw</i>. This class provides a basic capability for
*  creating drawings with your programs. It uses a simple graphics model that
*  allows you to create drawings consisting of points, lines, and curves
*  in a window on your computer and to save the drawings to a file.
*  <p>
*  For additional documentation, see <a href="http://www.cs.princeton.edu/introcs/15inout">Section 1.5</a> of
*  <i>Introduction to Programming in Java: An Interdisciplinary Approach</i> by Robert Sedgewick and Kevin Wayne.
*/
public final class StdDraw implements ActionListener, MouseListener, MouseMotionListener, KeyListener {

    // pre-defined colors
    public static final Color BLACK      = Color.BLACK;
    public static final Color BLUE      = Color.BLUE;
    public static final Color CYAN      = Color.CYAN;
    public static final Color DARK_GRAY  = Color.DARK_GRAY;
    public static final Color GRAY      = Color.GRAY;
    public static final Color GREEN      = Color.GREEN;
    public static final Color LIGHT_GRAY = Color.LIGHT_GRAY;
    public static final Color MAGENTA    = Color.MAGENTA;
    public static final Color ORANGE    = Color.ORANGE;
    public static final Color PINK      = Color.PINK;
    public static final Color RED        = Color.RED;
    public static final Color WHITE      = Color.WHITE;
    public static final Color YELLOW    = Color.YELLOW;

    // default colors
    private static final Color DEFAULT_PEN_COLOR  = BLACK;
    private static final Color DEFAULT_CLEAR_COLOR = WHITE;

    // current pen color
    private static Color penColor;

    // default canvas size is SIZE-by-SIZE
    private static final int DEFAULT_SIZE = 512;
    private static int width  = DEFAULT_SIZE;
    private static int height = DEFAULT_SIZE;

    // default pen radius
    private static final double DEFAULT_PEN_RADIUS = 0.002;

    // current pen radius
    private static double penRadius;

    // show we draw immediately or wait until next show?
    private static boolean defer = false;

    // boundary of drawing canvas, 5% border
    private static final double BORDER = 0.05;
    private static final double DEFAULT_XMIN = 0.0;
    private static final double DEFAULT_XMAX = 1.0;
    private static final double DEFAULT_YMIN = 0.0;
    private static final double DEFAULT_YMAX = 1.0;
    private static double xmin, ymin, xmax, ymax;

    // for synchronization
    private static Object mouseLock = new Object();
    private static Object keyLock = new Object();

    // default font
    private static final Font DEFAULT_FONT = new Font("SansSerif", Font.PLAIN, 16);

    // current font
    private static Font font;

    // double buffered graphics
    private static BufferedImage offscreenImage, onscreenImage;
    private static Graphics2D offscreen, onscreen;

    // singleton for callbacks: avoids generation of extra .class files
    private static StdDraw std = new StdDraw();

    // the frame for drawing to the screen
    private static JFrame frame;

    // mouse state
    private static boolean mousePressed = false;
    private static double mouseX = 0;
    private static double mouseY = 0;

    // keyboard state
    private static LinkedList<Character> keysTyped = new LinkedList<Character>();

    // not instantiable
    private StdDraw() { }


    // static initializer
    static { init(); }

    /**
    * Set the window size to w-by-h pixels
    *
    * @param w the width as a number of pixels
    * @param h the height as a number of pixels
    * @throws a RunTimeException if the width or height is 0 or negative.
    */
    public static void setCanvasSize(int w, int h) {
        if (w < 1 || h < 1) throw new RuntimeException("width and height must be positive");
        width = w;
        height = h;
        init();
    }

    // init
    private static void init() {
        if (frame != null) frame.setVisible(false);
        frame = new JFrame();
        offscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
        onscreenImage  = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
        offscreen = offscreenImage.createGraphics();
        onscreen  = onscreenImage.createGraphics();
        setXscale();
        setYscale();
        offscreen.setColor(DEFAULT_CLEAR_COLOR);
        offscreen.fillRect(0, 0, width, height);
        setPenColor();
        setPenRadius();
        setFont();
        clear();

        // add antialiasing
        RenderingHints hints = new RenderingHints(RenderingHints.KEY_ANTIALIASING,
                                                  RenderingHints.VALUE_ANTIALIAS_ON);
        hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
        offscreen.addRenderingHints(hints);

        // frame stuff
        ImageIcon icon = new ImageIcon(onscreenImage);
        JLabel draw = new JLabel(icon);

        draw.addMouseListener(std);
        draw.addMouseMotionListener(std);

        frame.setContentPane(draw);
        frame.addKeyListener(std);    // JLabel cannot get keyboard focus
        frame.setResizable(false);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);            // closes all windows
        // frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);      // closes only current window
        frame.setTitle("Standard Draw");
        frame.setJMenuBar(createMenuBar());
        frame.pack();
        frame.requestFocusInWindow();
        frame.setVisible(true);
    }

    // create the menu bar (changed to private)
    private static JMenuBar createMenuBar() {
        JMenuBar menuBar = new JMenuBar();
        JMenu menu = new JMenu("File");
        menuBar.add(menu);
        JMenuItem menuItem1 = new JMenuItem(" Save...  ");
        menuItem1.addActionListener(std);
        menuItem1.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_S,
                                Toolkit.getDefaultToolkit().getMenuShortcutKeyMask()));
        menu.add(menuItem1);
        return menuBar;
    }


  /*************************************************************************
    *  User and screen coordinate systems
    *************************************************************************/

    /**
    * Set the X scale to be the default
    */
    public static void setXscale() { setXscale(DEFAULT_XMIN, DEFAULT_XMAX); }
    /**
    * Set the Y scale to be the default
    */
    public static void setYscale() { setYscale(DEFAULT_YMIN, DEFAULT_YMAX); }
    /**
    * Set the X scale (a border is added to the values)
    * @param min the minimum value of the X scale
    * @param max the maximum value of the X scale
    */
    public static void setXscale(double min, double max) {
        double size = max - min;
        xmin = min - BORDER * size;
        xmax = max + BORDER * size;
    }
    /**
    * Set the Y scale (a border is added to the values)
    * @param min the minimum value of the Y scale
    * @param max the maximum value of the Y scale
    */
    public static void setYscale(double min, double max) {
        double size = max - min;
        ymin = min - BORDER * size;
        ymax = max + BORDER * size;
    }

    // helper functions that scale from user coordinates to screen coordinates and back
    private static double  scaleX(double x) { return width  * (x - xmin) / (xmax - xmin); }
    private static double  scaleY(double y) { return height * (ymax - y) / (ymax - ymin); }
    private static double factorX(double w) { return w * width  / Math.abs(xmax - xmin);  }
    private static double factorY(double h) { return h * height / Math.abs(ymax - ymin);  }
    private static double  userX(double x) { return xmin + x * (xmax - xmin) / width;    }
    private static double  userY(double y) { return ymax - y * (ymax - ymin) / height;  }


    /**
    * Clear the screen with the default color, white
    */
    public static void clear() { clear(DEFAULT_CLEAR_COLOR); }
    /**
    * Clear the screen with the given color.
    * @param color the Color to make the background
    */
    public static void clear(Color color) {
        offscreen.setColor(color);
        offscreen.fillRect(0, 0, width, height);
        offscreen.setColor(penColor);
        draw();
    }

    /**
    * Set the pen size to the default
    */
    public static void setPenRadius() { setPenRadius(DEFAULT_PEN_RADIUS); }
    /**
    * Set the pen size to the given size
    * @param r the radius of the pen
    * @throws RuntimeException if r is negative
    */
    public static void setPenRadius(double r) {
        if (r < 0) throw new RuntimeException("pen radius must be positive");
        penRadius = r * DEFAULT_SIZE;
        // BasicStroke stroke = new BasicStroke((float) penRadius, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
        BasicStroke stroke = new BasicStroke((float) penRadius);
        offscreen.setStroke(stroke);
    }

    /**
    * Set the pen color to the default which is BLACK.
    */
    public static void setPenColor() { setPenColor(DEFAULT_PEN_COLOR); }
    /**
    * Set the pen color to the given color. The available pen colors are
      BLACK, BLUE, CYAN, DARK_GRAY, GRAY, GREEN, LIGHT_GRAY, MAGENTA,
      ORANGE, PINK, RED, WHITE, and YELLOW.
    * @param color the Color to make the pen
    */
    public static void setPenColor(Color color) {
        penColor = color;
        offscreen.setColor(penColor);
    }

    /**
    * Set the font to be the default for all string writing
    */
    public static void setFont() { setFont(DEFAULT_FONT); }
    /**
    * Set the font as given for all string writing
    * @param f the font to make text
    */
    public static void setFont(Font f) { font = f; }


  /*************************************************************************
    *  Drawing geometric shapes.
    *************************************************************************/

    /**
    * Draw a line from (x0, y0) to (x1, y1)
    * @param x0 the x-coordinate of the starting point
    * @param y0 the y-coordinate of the starting point
    * @param x1 the x-coordinate of the destination point
    * @param y1 the y-coordinate of the destination point
    */
    public static void line(double x0, double y0, double x1, double y1) {
        offscreen.draw(new Line2D.Double(scaleX(x0), scaleY(y0), scaleX(x1), scaleY(y1)));
        draw();
    }

    /**
    * Draw one pixel at (x, y)
    * @param x the x-coordinate of the pixel
    * @param y the y-coordinate of the pixel
    */
    public static void pixel(double x, double y) {
        offscreen.fillRect((int) Math.round(scaleX(x)), (int) Math.round(scaleY(y)), 1, 1);
    }

    /**
    * Draw a point at (x, y)
    * @param x the x-coordinate of the point
    * @param y the y-coordinate of the point
    */
    public static void point(double x, double y) {
        double xs = scaleX(x);
        double ys = scaleY(y);
        double r = penRadius;
        // double ws = factorX(2*r);
        // double hs = factorY(2*r);
        // if (ws <= 1 && hs <= 1) pixel(x, y);
        if (r <= 1) pixel(x, y);
        else offscreen.fill(new Ellipse2D.Double(xs - r/2, ys - r/2, r, r));
        draw();
    }

    /**
    * Draw circle of radius r, centered on (x, y); degenerate to pixel if small
    * @param x the x-coordinate of the center of the circle
    * @param y the y-coordinate of the center of the circle
    * @param r the radius of the circle
    * @throws RuntimeException if the radius of the circle is negative
    */
    public static void circle(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("circle radius can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
    * Draw filled circle of radius r, centered on (x, y); degenerate to pixel if small
    * @param x the x-coordinate of the center of the circle
    * @param y the y-coordinate of the center of the circle
    * @param r the radius of the circle
    * @throws RuntimeException if the radius of the circle is negative
    */
    public static void filledCircle(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("circle radius can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
    * Draw an arc of radius r, centered on (x, y), from angle1 to angle2 (in degrees).
    * @param x the x-coordinate of the center of the circle
    * @param y the y-coordinate of the center of the circle
    * @param r the radius of the circle
    * @param angle1 the starting angle. 0 would mean an arc beginning at 3 o'clock.
    * @param angle2 the angle at the end of the arc. For example, if
    *        you want a 90 degree arc, then angle2 should be angle1 + 90.
    * @throws RuntimeException if the radius of the circle is negative
    */
    public static void arc(double x, double y, double r, double angle1, double angle2) {
        if (r < 0) throw new RuntimeException("arc radius can't be negative");
        while (angle2 < angle1) angle2 += 360;
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Arc2D.Double(xs - ws/2, ys - hs/2, ws, hs, angle1, angle2 - angle1, Arc2D.OPEN));
        draw();
    }

    /**
    * Draw squared of side length 2r, centered on (x, y); degenerate to pixel if small
    * @param x the x-coordinate of the center of the square
    * @param y the y-coordinate of the center of the square
    * @param r radius is half the length of any side of the square
    * @throws RuntimeException if r is negative
    */
    public static void square(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("square side length can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
    * Draw a filled square of side length 2r, centered on (x, y); degenerate to pixel if small
    * @param x the x-coordinate of the center of the square
    * @param y the y-coordinate of the center of the square
    * @param r radius is half the length of any side of the square
    * @throws RuntimeException if r is negative
    */
    public static void filledSquare(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("square side length can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
    * Draw a polygon with the given (x[i], y[i]) coordinates
    * @param x an array of all the x-coordindates of the polygon
    * @param y an array of all the y-coordindates of the polygon
    */
    public static void polygon(double[] x, double[] y) {
        int N = x.length;
        GeneralPath path = new GeneralPath();
        path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
        for (int i = 0; i < N; i++)
            path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
        path.closePath();
        offscreen.draw(path);
        draw();
    }

    /**
    * Draw a filled polygon with the given (x[i], y[i]) coordinates
    * @param x an array of all the x-coordindates of the polygon
    * @param y an array of all the y-coordindates of the polygon
    */
    public static void filledPolygon(double[] x, double[] y) {
        int N = x.length;
        GeneralPath path = new GeneralPath();
        path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
        for (int i = 0; i < N; i++)
            path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
        path.closePath();
        offscreen.fill(path);
        draw();
    }



  /*************************************************************************
    *  Drawing images.
    *************************************************************************/

    // get an image from the given filename
    private static Image getImage(String filename) {

        // to read from file
        ImageIcon icon = new ImageIcon(filename);

        // try to read from URL
        if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) {
            try {
                URL url = new URL(filename);
                icon = new ImageIcon(url);
            } catch (Exception e) { /* not a url */ }
        }

        // in case file is inside a .jar
        if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) {
            URL url = StdDraw.class.getResource(filename);
            if (url == null) throw new RuntimeException("image " + filename + " not found");
            icon = new ImageIcon(url);
        }

        return icon.getImage();
    }

    /**
    * Draw picture (gif, jpg, or png) centered on (x, y).
    * @param x the center x-coordinate of the image
    * @param y the center y-coordinate of the image
    * @param s the name of the image/picture, e.g., "ball.gif"
    * @throws RuntimeException if the image's width or height are negative
    */
    public static void picture(double x, double y, String s) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        int ws = image.getWidth(null);
        int hs = image.getHeight(null);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");

        offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null);
        draw();
    }

    /**
    * Draw picture (gif, jpg, or png) centered on (x, y),
    * rotated given number of degrees
    * @param x the center x-coordinate of the image
    * @param y the center y-coordinate of the image
    * @param s the name of the image/picture, e.g., "ball.gif"
    * @param degrees is the number of degrees to rotate counterclockwise
    * @throws RuntimeException if the image's width or height are negative
    */
    public static void picture(double x, double y, String s, double degrees) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        int ws = image.getWidth(null);
        int hs = image.getHeight(null);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");

        offscreen.rotate(Math.toRadians(-degrees), xs, ys);
        offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null);
        offscreen.rotate(Math.toRadians(+degrees), xs, ys);

        draw();
    }

    /**
    * Draw picture (gif, jpg, or png) centered on (x, y).
    * Rescaled to w-by-h.
    * @param x the center x coordinate of the image
    * @param y the center y coordinate of the image
    * @param s the name of the image/picture, e.g., "ball.gif"
    * @param w the width of the image
    * @param h the height of the image
    */
    public static void picture(double x, double y, String s, double w, double h) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(w);
        double hs = factorY(h);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else {
            offscreen.drawImage(image, (int) Math.round(xs - ws/2.0),
                                      (int) Math.round(ys - hs/2.0),
                                      (int) Math.round(ws),
                                      (int) Math.round(hs), null);
        }
        draw();
    }


    /**
    * Draw picture (gif, jpg, or png) centered on (x, y),
    * rotated given number of degrees, rescaled to w-by-h.
    * @param x the center x-coordinate of the image
    * @param y the center y-coordinate of the image
    * @param s the name of the image/picture, e.g., "ball.gif"
    * @param w the width of the image
    * @param h the height of the image
    * @param degrees is the number of degrees to rotate counterclockwise
    * @throws RuntimeException if the image's width or height are negative
    */
    public static void picture(double x, double y, String s, double w, double h, double degrees) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(w);
        double hs = factorY(h);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
        if (ws <= 1 && hs <= 1) pixel(x, y);

        offscreen.rotate(Math.toRadians(-degrees), xs, ys);
        offscreen.drawImage(image, (int) Math.round(xs - ws/2.0),
                                  (int) Math.round(ys - hs/2.0),
                                  (int) Math.round(ws),
                                  (int) Math.round(hs), null);
        offscreen.rotate(Math.toRadians(+degrees), xs, ys);

        draw();
    }


  /*************************************************************************
    *  Drawing text.
    *************************************************************************/

    /**
    * Write the given text string in the current font, center on (x, y).
    * @param x the center x coordinate of the text
    * @param y the center y coordinate of the text
    * @param s the text
    */
    public static void text(double x, double y, String s) {
        offscreen.setFont(font);
        FontMetrics metrics = offscreen.getFontMetrics();
        double xs = scaleX(x);
        double ys = scaleY(y);
        int ws = metrics.stringWidth(s);
        int hs = metrics.getDescent();
        offscreen.drawString(s, (float) (xs - ws/2.0), (float) (ys + hs));
        draw();
    }

    /**
    * Display on screen and pause for t milliseconds.
    * Calling this method means that the screen will NOT be redrawn
    * after each line(), circle(), or square(). This is useful when there
    * are many methods to call to draw a complete picture.
    * @param t number of milliseconds
    */
    public static void show(int t) {
        defer = false;
        draw();
        try { Thread.currentThread().sleep(t); }
        catch (InterruptedException e) { System.out.println("Error sleeping"); }
        defer = true;
    }


    /**
    * Display on-screen;
    * calling this method means that the screen WILL be redrawn
    * after each line(), circle(), or square(). This is the default.
    */
    public static void show() {
        defer = false;
        draw();
    }

    // draw onscreen if defer is false
    private static void draw() {
        if (defer) return;
        onscreen.drawImage(offscreenImage, 0, 0, null);
        frame.repaint();
    }


  /*************************************************************************
    *  Save drawing to a file.
    *************************************************************************/

    /**
    * Save to file - suffix must be png, jpg, or gif.
    * @param filename the name of the file with one of the required suffixes
    */
    public static void save(String filename) {
        File file = new File(filename);
        String suffix = filename.substring(filename.lastIndexOf('.') + 1);

        // png files
        if (suffix.toLowerCase().equals("png")) {
            try { ImageIO.write(offscreenImage, suffix, file); }
            catch (IOException e) { e.printStackTrace(); }
        }

        // need to change from ARGB to RGB for jpeg
        // reference: http://archives.java.sun.com/cgi-bin/wa?A2=ind0404&L=java2d-interest&D=0&P=2727
        else if (suffix.toLowerCase().equals("jpg")) {
            WritableRaster raster = offscreenImage.getRaster();
            WritableRaster newRaster;
            newRaster = raster.createWritableChild(0, 0, width, height, 0, 0, new int[] {0, 1, 2});
            DirectColorModel cm = (DirectColorModel) offscreenImage.getColorModel();
            DirectColorModel newCM = new DirectColorModel(cm.getPixelSize(),
                                                          cm.getRedMask(),
                                                          cm.getGreenMask(),
                                                          cm.getBlueMask());
            BufferedImage rgbBuffer = new BufferedImage(newCM, newRaster, false,  null);
            try { ImageIO.write(rgbBuffer, suffix, file); }
            catch (IOException e) { e.printStackTrace(); }
        }

        else {
            System.out.println("Invalid image file type: " + suffix);
        }
    }


    /**
    * Open a save dialog when the user selects "Save As" from the menu
    */
    public void actionPerformed(ActionEvent e) {
        FileDialog chooser = new FileDialog(StdDraw.frame, "Use a .png or .jpg extension", FileDialog.SAVE);
        chooser.setVisible(true);
        String filename = chooser.getFile();
        if (filename != null) {
            StdDraw.save(chooser.getDirectory() + File.separator + chooser.getFile());
        }
    }


  /*************************************************************************
    *  Mouse interactions.
    *************************************************************************/

    /**
    * Is the mouse being pressed?
    * @return true or false
    */
    public static boolean mousePressed() {
        synchronized (mouseLock) {
            return mousePressed;
        }
    }

    /**
    * Where is the mouse?
    * @return the value of the x-coordinate of the mouse
    */
    public static double mouseX() {
        synchronized (mouseLock) {
            return mouseX;
        }
    }

    /**
    * Where is the mouse?
    * @return the value of the y-coordinate of the mouse
    */
    public static double mouseY() {
        synchronized (mouseLock) {
            return mouseY;
        }
    }
   
    public void mouseClicked(MouseEvent e) { }

    public void mouseEntered(MouseEvent e) { }

    public void mouseExited(MouseEvent e) { }

    public void mousePressed(MouseEvent e) {
        synchronized (mouseLock) {
            mouseX = StdDraw.userX(e.getX());
            mouseY = StdDraw.userY(e.getY());
            mousePressed = true;
        }
    }

    public void mouseReleased(MouseEvent e) {
        synchronized (mouseLock) {
            mousePressed = false;
        }
    }

    public void mouseDragged(MouseEvent e)  {
        synchronized (mouseLock) {
            mouseX = StdDraw.userX(e.getX());
            mouseY = StdDraw.userY(e.getY());
        }
    }

    public void mouseMoved(MouseEvent e) {
        synchronized (mouseLock) {
            mouseX = StdDraw.userX(e.getX());
            mouseY = StdDraw.userY(e.getY());
        }
    }   


  /*************************************************************************
    *  Keyboard interactions.
    *************************************************************************/

    /**
    * Has the user typed a key?
    * @return true if the user has typed a key, false otherwise
    */
    public static boolean hasNextKeyTyped() {
        synchronized (keyLock) {
            return !keysTyped.isEmpty();
        }
    }

    /**
    * What is the next key that was typed by the user?
    * @return the next key typed
    */
    public static char nextKeyTyped() {
        synchronized (keyLock) {
            return keysTyped.removeLast();
        }
    }

    public void keyTyped(KeyEvent e) {
        synchronized (keyLock) {
            keysTyped.addFirst(e.getKeyChar());
        }
    }

    public void keyPressed(KeyEvent e) { }
    public void keyReleased(KeyEvent e) { }




    // test client
    public static void main(String[] args) {
        StdDraw.square(.2, .8, .1);
        StdDraw.filledSquare(.8, .8, .2);
        StdDraw.circle(.8, .2, .2);

        StdDraw.setPenColor(StdDraw.MAGENTA);
        StdDraw.setPenRadius(.02);
        StdDraw.arc(.8, .2, .1, 200, 45);

        // draw a blue diamond
        StdDraw.setPenRadius();
        StdDraw.setPenColor(StdDraw.BLUE);
        double[] x = { .1, .2, .3, .2 };
        double[] y = { .2, .3, .2, .1 };
        StdDraw.filledPolygon(x, y);

        // text
        StdDraw.setPenColor(StdDraw.BLACK);
        StdDraw.text(0.2, 0.5, "black text");
        StdDraw.setPenColor(StdDraw.WHITE);
        StdDraw.text(0.8, 0.8, "white text");
    }

}
Avatar billede arne_v Ekspert
06. oktober 2012 - 02:44 #1
start med spoergsmaal a

proev og lav noget

og stil saa konkrete spoergsmaal naar du er koert fast
Avatar billede Javapain1 Nybegynder
06. oktober 2012 - 21:26 #2
Kan du komme med nogle hint til, hvordan jeg skal starte på opgave a) ?
Avatar billede arne_v Ekspert
06. oktober 2012 - 22:22 #3
et Animap har en position (x,y)

Random rng = new Random();
int dx = rng.nextInt(2*s+1) - s;
int dy = rng.nextInt(2*s+1) - s;
// nu kan den nye position beregnes
Avatar billede Javapain1 Nybegynder
06. oktober 2012 - 22:35 #4
Hvordan skal man definere hvad s og n er?
Avatar billede arne_v Ekspert
06. oktober 2012 - 23:00 #5
parametre til metoden - start med at bruge konstanter i den kaldende kode
Avatar billede Ny bruger Nybegynder

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