Avatar billede TV40 Nybegynder
16. december 2011 - 21:40 Der er 6 kommentarer og
1 løsning

Kalde form

Jeg har nedenstående application kørende.

Jeg ønsker at kalde en form fra det.

Hvor skal jeg placere Form.show og hvad mangler at blive erklæret?


// TV5.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "TV5.h"

#define MAX_LOADSTRING 100

// Global Variables:
HINSTANCE hInst;                                // current instance
TCHAR szTitle[MAX_LOADSTRING];                    // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING];            // the main window class name

// Forward declarations of functions included in this code module:
ATOM                MyRegisterClass(HINSTANCE hInstance);
BOOL                InitInstance(HINSTANCE, int);
LRESULT CALLBACK    WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK    About(HWND, UINT, WPARAM, LPARAM);

int APIENTRY _tWinMain(HINSTANCE hInstance,
                    HINSTANCE hPrevInstance,
                    LPTSTR    lpCmdLine,
                    int      nCmdShow)
{
    UNREFERENCED_PARAMETER(hPrevInstance);
    UNREFERENCED_PARAMETER(lpCmdLine);

    // TODO: Place code here.
    MSG msg;
    HACCEL hAccelTable;

    // Initialize global strings
    LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
    LoadString(hInstance, IDC_TV5, szWindowClass, MAX_LOADSTRING);
    MyRegisterClass(hInstance);

    // Perform application initialization:
    if (!InitInstance (hInstance, nCmdShow))
    {
        return FALSE;
    }

    hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TV5));

    // Main message loop:
    while (GetMessage(&msg, NULL, 0, 0))
    {
        if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
        {
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }
    }

    return (int) msg.wParam;
}



//
//  FUNCTION: MyRegisterClass()
//
//  PURPOSE: Registers the window class.
//
//  COMMENTS:
//
//    This function and its usage are only necessary if you want this code
//    to be compatible with Win32 systems prior to the 'RegisterClassEx'
//    function that was added to Windows 95. It is important to call this function
//    so that the application will get 'well formed' small icons associated
//    with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
    WNDCLASSEX wcex;

    wcex.cbSize = sizeof(WNDCLASSEX);

    wcex.style            = CS_HREDRAW | CS_VREDRAW;
    wcex.lpfnWndProc    = WndProc;
    wcex.cbClsExtra        = 0;
    wcex.cbWndExtra        = 0;
    wcex.hInstance        = hInstance;
    wcex.hIcon            = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TV5));
    wcex.hCursor        = LoadCursor(NULL, IDC_ARROW);
    wcex.hbrBackground    = (HBRUSH)(COLOR_WINDOW+1);
    wcex.lpszMenuName    = MAKEINTRESOURCE(IDC_TV5);
    wcex.lpszClassName    = szWindowClass;
    wcex.hIconSm        = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));

    return RegisterClassEx(&wcex);
}

//
//  FUNCTION: InitInstance(HINSTANCE, int)
//
//  PURPOSE: Saves instance handle and creates main window
//
//  COMMENTS:
//
//        In this function, we save the instance handle in a global variable and
//        create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
  HWND hWnd;

  hInst = hInstance; // Store instance handle in our global variable

  hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
      CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

  if (!hWnd)
  {
      return FALSE;
  }

  ShowWindow(hWnd, nCmdShow);
  UpdateWindow(hWnd);

  return TRUE;
}

//
//  FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
//  PURPOSE:  Processes messages for the main window.
//
//  WM_COMMAND    - process the application menu
//  WM_PAINT    - Paint the main window
//  WM_DESTROY    - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    int wmId, wmEvent;
    PAINTSTRUCT ps;
    HDC hdc;

    switch (message)
    {
    case WM_COMMAND:
        wmId    = LOWORD(wParam);
        wmEvent = HIWORD(wParam);
        // Parse the menu selections:
        switch (wmId)
        {
        case IDM_ABOUT:
            DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
            break;
        case IDM_EXIT:
            DestroyWindow(hWnd);
            break;
        default:
            return DefWindowProc(hWnd, message, wParam, lParam);
        }
        break;
    case WM_PAINT:
        hdc = BeginPaint(hWnd, &ps);
        // TODO: Add any drawing code here...
        EndPaint(hWnd, &ps);
        break;
    case WM_DESTROY:
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return 0;
}

// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
    UNREFERENCED_PARAMETER(lParam);
    switch (message)
    {
    case WM_INITDIALOG:
        return (INT_PTR)TRUE;

    case WM_COMMAND:
        if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
        {
            EndDialog(hDlg, LOWORD(wParam));
            return (INT_PTR)TRUE;
        }
        break;
    }
    return (INT_PTR)FALSE;
Avatar billede arne_v Ekspert
17. december 2011 - 03:22 #1
Den kode bruger Win32 API.

Form.Show lyder som .NET Win Forms.

Saa jeg er forvirret.
Avatar billede TV40 Nybegynder
17. december 2011 - 11:46 #2
I forhold til den kode jeg bruger, hvad gør jeg så?
Avatar billede TV40 Nybegynder
17. december 2011 - 12:03 #3
Det med win32 api var nok den forkerte indgang for mig.

Jeg skulle bare lave en alm. windows form at starte i.

Se nu koden nedenfor.

Jeg har lavet en trykknap til formen og ønsker via trykknappen at kunne kalde en anden form. Hvordan skriver man det?

Håber det hjælper nu, jeg er nybegynder :-)?




#pragma once

namespace TV6 {

    using namespace System;
    using namespace System::ComponentModel;
    using namespace System::Collections;
    using namespace System::Windows::Forms;
    using namespace System::Data;
    using namespace System::Drawing;

    /// <summary>
    /// Summary for Form1
    /// </summary>
    public ref class Form1 : public System::Windows::Forms::Form
    {
    public:
        Form1(void)
        {
            InitializeComponent();
            //
            //TODO: Add the constructor code here
            //
        }

    protected:
        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        ~Form1()
        {
            if (components)
            {
                delete components;
            }
        }
    private: System::Windows::Forms::Button^  button1;
    protected:

    private:
        /// <summary>
        /// Required designer variable.
        /// </summary>
        System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        void InitializeComponent(void)
        {
            this->button1 = (gcnew System::Windows::Forms::Button());
            this->SuspendLayout();
            //
            // button1
            //
            this->button1->Location = System::Drawing::Point(25, 45);
            this->button1->Name = L"button1";
            this->button1->Size = System::Drawing::Size(133, 23);
            this->button1->TabIndex = 0;
            this->button1->Text = L"Finanskartotek";
            this->button1->UseVisualStyleBackColor = true;
            this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
            //
            // Form1
            //
            this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
            this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
            this->ClientSize = System::Drawing::Size(584, 389);
            this->Controls->Add(this->button1);
            this->Name = L"Form1";
            this->Text = L"Hovedmenu";
            this->WindowState = System::Windows::Forms::FormWindowState::Maximized;
            this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
            this->ResumeLayout(false);

        }
#pragma endregion
    private: System::Void button1_Click(System::Object^  sender, System::EventArgs^  e) {               
            }
    private: System::Void Form1_Load(System::Object^  sender, System::EventArgs^  e) {
            }
    };
}
Avatar billede arne_v Ekspert
17. december 2011 - 21:11 #4
FormX^ f = new FormX();
f->Show();
Avatar billede TV40 Nybegynder
20. december 2011 - 19:00 #5
Vil du have point?
Avatar billede arne_v Ekspert
20. december 2011 - 19:25 #6
hvis det har hjulpet
Avatar billede arne_v Ekspert
12. januar 2012 - 21:59 #7
saa mangler du bare at acceptere
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