Hvis du kører IE vælger du bare Vis, Kilde. Det giver følgende på den side du henviser til: <html> <head> <title>Untitled Document</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> </head>
<html> <head> <title>Untitled Document</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <script language="JavaScript"> <!-- function MM_timelinePlay(tmLnName, myID) { //v1.2 //Copyright 1997 Macromedia, Inc. All rights reserved. var i,j,tmLn,props,keyFrm,sprite,numKeyFr,firstKeyFr,propNum,theObj,firstTime=false; if (document.MM_Time == null) MM_initTimelines(); //if *very* 1st time tmLn = document.MM_Time[tmLnName]; if (myID == null) { myID = ++tmLn.ID; firstTime=true;}//if new call, incr ID if (myID == tmLn.ID) { //if Im newest setTimeout('MM_timelinePlay("'+tmLnName+'",'+myID+')',tmLn.delay); fNew = ++tmLn.curFrame; for (i=0; i<tmLn.length; i++) { sprite = tmLn[i]; if (sprite.charAt(0) == 's') { if (sprite.obj) { numKeyFr = sprite.keyFrames.length; firstKeyFr = sprite.keyFrames[0]; if (fNew >= firstKeyFr && fNew <= sprite.keyFrames[numKeyFr-1]) {//in range keyFrm=1; for (j=0; j<sprite.values.length; j++) { props = sprite.values[j]; if (numKeyFr != props.length) { if (props.prop2 == null) sprite.obj[props.prop] = props[fNew-firstKeyFr]; else sprite.obj[props.prop2][props.prop] = props[fNew-firstKeyFr]; } else { while (keyFrm<numKeyFr && fNew>=sprite.keyFrames[keyFrm]) keyFrm++; if (firstTime || fNew==sprite.keyFrames[keyFrm-1]) { if (props.prop2 == null) sprite.obj[props.prop] = props[keyFrm-1]; else sprite.obj[props.prop2][props.prop] = props[keyFrm-1]; } } } } } } else if (sprite.charAt(0)=='b' && fNew == sprite.frame) eval(sprite.value); if (fNew > tmLn.lastFrame) tmLn.ID = 0; } } }
function MM_timelineGoto(tmLnName, fNew, numGotos) { //v2.0 //Copyright 1997 Macromedia, Inc. All rights reserved. var i,j,tmLn,props,keyFrm,sprite,numKeyFr,firstKeyFr,lastKeyFr,propNum,theObj; if (document.MM_Time == null) MM_initTimelines(); //if *very* 1st time tmLn = document.MM_Time[tmLnName]; if (numGotos != null) if (tmLn.gotoCount == null) tmLn.gotoCount = 1; else if (tmLn.gotoCount++ >= numGotos) {tmLn.gotoCount=0; return} jmpFwd = (fNew > tmLn.curFrame); for (i = 0; i < tmLn.length; i++) { sprite = (jmpFwd)? tmLn[i] : tmLn[(tmLn.length-1)-i]; //count bkwds if jumping back if (sprite.charAt(0) == "s") { numKeyFr = sprite.keyFrames.length; firstKeyFr = sprite.keyFrames[0]; lastKeyFr = sprite.keyFrames[numKeyFr - 1]; if ((jmpFwd && fNew<firstKeyFr) || (!jmpFwd && lastKeyFr<fNew)) continue; //skip if untouchd for (keyFrm=1; keyFrm<numKeyFr && fNew>=sprite.keyFrames[keyFrm]; keyFrm++); for (j=0; j<sprite.values.length; j++) { props = sprite.values[j]; if (numKeyFr == props.length) propNum = keyFrm-1 //keyframes only else propNum = Math.min(Math.max(0,fNew-firstKeyFr),props.length-1); //or keep in legal range if (sprite.obj != null) { if (props.prop2 == null) sprite.obj[props.prop] = props[propNum]; else sprite.obj[props.prop2][props.prop] = props[propNum]; } } } else if (sprite.charAt(0)=='b' && fNew == sprite.frame) eval(sprite.value); } tmLn.curFrame = fNew; if (tmLn.ID == 0) eval('MM_timelinePlay(tmLnName)'); }
function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc; }
function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} }
function MM_findObj(n, d) { //v3.0 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); return x; }
function MM_swapImage() { //v3.0 var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3) if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];} }
function MM_initTimelines() { //MM_initTimelines() Copyright 1997 Macromedia, Inc. All rights reserved. var ns = navigator.appName == "Netscape"; document.MM_Time = new Array(1); document.MM_Time[0] = new Array(1); document.MM_Time["Timeline1"] = document.MM_Time[0]; document.MM_Time[0].MM_Name = "Timeline1"; document.MM_Time[0].fps = 15; document.MM_Time[0][0] = new String("behavior"); document.MM_Time[0][0].frame = 240; document.MM_Time[0][0].value = "MM_timelineGoto('Timeline1','1')"; document.MM_Time[0].lastFrame = 240; for (i=0; i<document.MM_Time.length; i++) { document.MM_Time[i].ID = null; document.MM_Time[i].curFrame = 0; document.MM_Time[i].delay = 1000/document.MM_Time[i].fps; } } //--> </script> </head>
Det er det der er det mærkelige.. Når jeg siger vis kilde, så sker der bare ingenting.. Hvordan kan det være? Jeg er egentlig ikke kun intereseret i at skulle få koden, det er rimelig besværligt hvis jeg skal gå ind og spørge efter den hver gang :-)
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