04. november 2001 - 15:36Der er
20 kommentarer og 1 løsning
cstrike installeret via sysinstall
jeg har et problem med halflife/cstrike server jeg har installeret via sysinstall. serveren er configureret med de nødvendige server.cfg osv.(hentet fra min anden cs server som kører linux) og serveren starter og det hele, men man kan ikke finde serveren i cs på klienten fra en windåse nogen der ved hvad der er galt, en eller anden service der blokerer for den port eller sådan noget?
hm... 1 extra spørgsmål til 1 bajer :) hvorfor kan folk ikke joine min server? porten er åben og det hele og fra lan kan man godt joine serveren \"ser sådan\" her ud:
Host_Init Added packfile /usr/home/games/hlds_l/valve/pak0.pak (985 files) Protocol version 45 Exe version 4.1.0.8 Exe build: 15:09:28 Sep 17 2001 (1789) WON Auth Server couldn\'t exec language.cfg Server logging data to file /usr/home/games/hlds_l/cstrike/logs/L1104052.log L 11/04/2001 - 19:20:49: Log file started (file \"/usr/home/games/hlds_l/cstrike/logs/L1104052.log\") (game \"cstrike\") (version \"45/4.1.0.8/1789\") logaddress: 127.0.0.1:27500 L 11/04/2001 - 19:20:49: Log file closed Server logging data to file /usr/home/games/hlds_l/cstrike/logs/L1104053.log L 11/04/2001 - 19:20:49: Log file started (file \"/usr/home/games/hlds_l/cstrike/logs/L1104053.log\") (game \"cstrike\") (version \"45/4.1.0.8/1789\") L 11/04/2001 - 19:20:49: Server cvar \"pausable\" = \"0\" L 11/04/2001 - 19:20:49: Server cvar \"sv_aim\" = \"0\" L 11/04/2001 - 19:20:49: Server cvar \"sv_maxrate\" = \"8000\" L 11/04/2001 - 19:20:49: Server cvar \"sv_minrate\" = \"4000\" couldn\'t exec banned.cfg L 11/04/2001 - 19:20:49: Server cvar \"deathmatch\" = \"1\" L 11/04/2001 - 19:20:50: Log file closed Server logging data to file /usr/home/games/hlds_l/cstrike/logs/L1104054.log L 11/04/2001 - 19:20:50: Log file started (file \"/usr/home/games/hlds_l/cstrike/logs/L1104054.log\") (game \"cstrike\") (version \"45/4.1.0.8/1789\") L 11/04/2001 - 19:20:50: Loading map \"de_dust\" L 11/04/2001 - 19:20:50: Server cvars start L 11/04/2001 - 19:20:50: Server cvar \"mp_logfile\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"deathmatch\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"coop\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"pausable\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"sv_voiceenable\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"mp_consistency\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_contact\" = \"\" L 11/04/2001 - 19:20:50: Server cvar \"sv_proxies\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_password\" = \"\" L 11/04/2001 - 19:20:50: Server cvar \"sv_aim\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"sv_gravity\" = \"800\" L 11/04/2001 - 19:20:50: Server cvar \"sv_friction\" = \"4\" L 11/04/2001 - 19:20:50: Server cvar \"edgefriction\" = \"2\" L 11/04/2001 - 19:20:50: Server cvar \"sv_stopspeed\" = \"100\" L 11/04/2001 - 19:20:50: Server cvar \"sv_maxspeed\" = \"320\" L 11/04/2001 - 19:20:50: Server cvar \"mp_footsteps\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_accelerate\" = \"10\" L 11/04/2001 - 19:20:50: Server cvar \"sv_stepsize\" = \"18\" L 11/04/2001 - 19:20:50: Server cvar \"sv_clipmode\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"sv_bounce\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_airmove\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_airaccelerate\" = \"10\" L 11/04/2001 - 19:20:50: Server cvar \"sv_wateraccelerate\" = \"10\" L 11/04/2001 - 19:20:50: Server cvar \"sv_waterfriction\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_clienttrace\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_cheats\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"sv_allowupload\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_minrate\" = \"4000\" L 11/04/2001 - 19:20:50: Server cvar \"sv_maxrate\" = \"8000\" L 11/04/2001 - 19:20:50: Server cvar \"mp_timelimit\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_friendlyfire\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_flashlight\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"decalfrequency\" = \"30\" L 11/04/2001 - 19:20:50: Server cvar \"mp_allowmonsters\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_roundtime\" = \"5\" L 11/04/2001 - 19:20:50: Server cvar \"mp_buytime\" = \"1.5\" L 11/04/2001 - 19:20:50: Server cvar \"mp_freezetime\" = \"6\" L 11/04/2001 - 19:20:50: Server cvar \"mp_c4timer\" = \"45\" L 11/04/2001 - 19:20:50: Server cvar \"mp_ghostfrequency\" = \"0.1\" L 11/04/2001 - 19:20:50: Server cvar \"mp_autokick\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"sv_restartround\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_limitteams\" = \"2\" L 11/04/2001 - 19:20:50: Server cvar \"mp_autoteambalance\" = \"1\" L 11/04/2001 - 19:20:50: Server cvar \"mp_tkpunish\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_hostagepenalty\" = \"13\" L 11/04/2001 - 19:20:50: Server cvar \"mp_mirrordamage\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_logmessages\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_forcechasecam\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_mapvoteratio\" = \"0.6\" L 11/04/2001 - 19:20:50: Server cvar \"mp_maxrounds\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_winlimit\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_fadetoblack\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_logdetail\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_startmoney\" = \"800\" L 11/04/2001 - 19:20:50: Server cvar \"mp_playerid\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"allow_spectators\" = \"1.0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_chattime\" = \"10\" L 11/04/2001 - 19:20:50: Server cvar \"mp_fragsleft\" = \"0\" L 11/04/2001 - 19:20:50: Server cvar \"mp_timeleft\" = \"0\" L 11/04/2001 - 19:20:50: Server cvars end Server IP address 10.0.0.2:27015 L 11/04/2001 - 19:20:52: Server cvar \"sv_maxspeed\" = \"900\" PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_battery.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_antidote.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_security.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_longjump.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_9mmclip.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/shotgunshell.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_shotbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_weaponbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/steam1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bubble.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/blood.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/b-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/c-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserdot.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/explode1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/hgibs.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/agibs.mdl L 11/04/2001 - 19:21:05: Server cvar \"sv_accelerate\" = \"5.000000\" L 11/04/2001 - 19:21:05: Server cvar \"sv_stopspeed\" = \"75.000000\" PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/gunpickup2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/9mmclip1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/reload1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/reload3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/357_cock1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/debris1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/debris2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/debris3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/weapondrop1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/explode3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/explode4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/explode5.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/wood1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/wood2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/wood3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/plats/train_use1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/buttons/spark5.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/buttons/spark6.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/glass1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/glass2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/glass3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/flashlight1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/bodysplat.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_hudoff.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_hudon.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_moveselect.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_select.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_denyselect.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger6.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger5.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/null.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/suitchargeok1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/bodydrop3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/bodydrop4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/metal1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/metal2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/metal3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_battery.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_antidote.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_security.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_longjump.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_9mmclip.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/shotgunshell.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_shotbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_weaponbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/steam1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bubble.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/blood.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/b-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/c-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserdot.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/explode1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/hgibs.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/agibs.mdl L 11/04/2001 - 19:21:17: Started map \"de_dust\" (CRC \"-1641307065\") L 11/04/2001 - 19:21:17: Server cvar \"mp_c4timer\" = \"30\" L 11/04/2001 - 19:21:17: Server cvar \"mp_flashlight\" = \"1\" L 11/04/2001 - 19:21:17: Server cvar \"mp_forcechasecam\" = \"1\" L 11/04/2001 - 19:21:17: Server cvar \"mp_freezetime\" = \"4\" L 11/04/2001 - 19:21:17: Server cvar \"mp_hostagepenalty\" = \"2\" L 11/04/2001 - 19:21:17: Server cvar \"mp_logmessages\" = \"1\" L 11/04/2001 - 19:21:17: Server cvar \"mp_timelimit\" = \"25\" L 11/04/2001 - 19:21:17: Server cvar \"mp_tkpunish\" = \"1\" L 11/04/2001 - 19:21:17: Server cvar \"decalfrequency\" = \"60\" L 11/04/2001 - 19:21:17: Log file closed Server logging data to file /usr/home/games/hlds_l/cstrike/logs/L1104055.log L 11/04/2001 - 19:21:17: Log file started (file \"/usr/home/games/hlds_l/cstrike/logs/L1104055.log\") (game \"cstrike\") (version \"45/4.1.0.8/1789\") L 11/04/2001 - 19:21:17: Server cvar \"sv_maxspeed\" = \"320\" couldn\'t exec banned.cfg Adding master server 63.251.143.218:27010 Adding master server 216.52.220.16:27010 Adding master server 63.251.143.213:27010 L 11/04/2001 - 19:21:19: Server shutdown L 11/04/2001 - 19:21:19: Log file closed Server logging data to file /usr/home/games/hlds_l/cstrike/logs/L1104056.log L 11/04/2001 - 19:21:19: Log file started (file \"/usr/home/games/hlds_l/cstrike/logs/L1104056.log\") (game \"cstrike\") (version \"45/4.1.0.8/1789\") L 11/04/2001 - 19:21:19: Loading map \"de_dust\" L 11/04/2001 - 19:21:19: Server cvars start L 11/04/2001 - 19:21:19: Server cvar \"mp_logfile\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"deathmatch\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"coop\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"pausable\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"sv_voiceenable\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"mp_consistency\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_contact\" = \"\" L 11/04/2001 - 19:21:19: Server cvar \"sv_proxies\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_password\" = \"\" L 11/04/2001 - 19:21:19: Server cvar \"sv_aim\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"sv_gravity\" = \"800\" L 11/04/2001 - 19:21:19: Server cvar \"sv_friction\" = \"4\" L 11/04/2001 - 19:21:19: Server cvar \"edgefriction\" = \"2\" L 11/04/2001 - 19:21:19: Server cvar \"sv_stopspeed\" = \"75.000000\" L 11/04/2001 - 19:21:19: Server cvar \"sv_maxspeed\" = \"320\" L 11/04/2001 - 19:21:19: Server cvar \"mp_footsteps\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_accelerate\" = \"5.000000\" L 11/04/2001 - 19:21:19: Server cvar \"sv_stepsize\" = \"18\" L 11/04/2001 - 19:21:19: Server cvar \"sv_clipmode\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"sv_bounce\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_airmove\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_airaccelerate\" = \"10\" L 11/04/2001 - 19:21:19: Server cvar \"sv_wateraccelerate\" = \"10\" L 11/04/2001 - 19:21:19: Server cvar \"sv_waterfriction\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_clienttrace\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_cheats\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"sv_allowupload\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_minrate\" = \"4000\" L 11/04/2001 - 19:21:19: Server cvar \"sv_maxrate\" = \"8000\" L 11/04/2001 - 19:21:19: Server cvar \"mp_timelimit\" = \"25\" L 11/04/2001 - 19:21:19: Server cvar \"mp_friendlyfire\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_flashlight\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"decalfrequency\" = \"60\" L 11/04/2001 - 19:21:19: Server cvar \"mp_allowmonsters\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_roundtime\" = \"5\" L 11/04/2001 - 19:21:19: Server cvar \"mp_buytime\" = \"1.5\" L 11/04/2001 - 19:21:19: Server cvar \"mp_freezetime\" = \"4\" L 11/04/2001 - 19:21:19: Server cvar \"mp_c4timer\" = \"30\" L 11/04/2001 - 19:21:19: Server cvar \"mp_ghostfrequency\" = \"0.1\" L 11/04/2001 - 19:21:19: Server cvar \"mp_autokick\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"sv_restartround\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_limitteams\" = \"2\" L 11/04/2001 - 19:21:19: Server cvar \"mp_autoteambalance\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"mp_tkpunish\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"mp_hostagepenalty\" = \"2\" L 11/04/2001 - 19:21:19: Server cvar \"mp_mirrordamage\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_logmessages\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"mp_forcechasecam\" = \"1\" L 11/04/2001 - 19:21:19: Server cvar \"mp_mapvoteratio\" = \"0.6\" L 11/04/2001 - 19:21:19: Server cvar \"mp_maxrounds\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_winlimit\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_fadetoblack\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_logdetail\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_startmoney\" = \"800\" L 11/04/2001 - 19:21:19: Server cvar \"mp_playerid\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"allow_spectators\" = \"1.0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_chattime\" = \"10\" L 11/04/2001 - 19:21:19: Server cvar \"mp_fragsleft\" = \"0\" L 11/04/2001 - 19:21:19: Server cvar \"mp_timeleft\" = \"0\" L 11/04/2001 - 19:21:19: Server cvars end L 11/04/2001 - 19:21:20: Server cvar \"sv_maxspeed\" = \"900\" PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_battery.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_antidote.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_security.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_longjump.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_9mmclip.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/shotgunshell.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_shotbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_weaponbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/steam1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bubble.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/blood.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/b-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/c-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserdot.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/explode1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/hgibs.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/agibs.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/gunpickup2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/9mmclip1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/reload1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/reload3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/357_cock1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/debris1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/debris2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/debris3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/weapondrop1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/explode3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/explode4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/weapons/explode5.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/npc_step4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/wood1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/wood2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/wood3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/plats/train_use1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/buttons/spark5.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/buttons/spark6.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/glass1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/glass2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/glass3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/flashlight1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/bodysplat.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_hudoff.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_hudon.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_moveselect.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_select.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/wpn_denyselect.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger6.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger5.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/player/geiger1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/null.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/items/suitchargeok1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/bodydrop3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/common/bodydrop4.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/metal1.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/metal2.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sound/debris/metal3.wav PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_battery.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_antidote.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_security.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_longjump.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_9mmclip.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/shotgunshell.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_shotbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/w_weaponbox.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/steam1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bubble.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/blood.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/b-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/c-tele1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/laserdot.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : sprites/explode1.spr PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/hgibs.mdl PackFile: /usr/home/games/hlds_l/valve/pak0.pak : models/agibs.mdl L 11/04/2001 - 19:21:45: Started map \"de_dust\" (CRC \"-1641307065\") L 11/04/2001 - 19:21:45: Log file closed Server logging data to file /usr/home/games/hlds_l/cstrike/logs/L1104057.log L 11/04/2001 - 19:21:45: Log file started (file \"/usr/home/games/hlds_l/cstrike/logs/L1104057.log\") (game \"cstrike\") (version \"45/4.1.0.8/1789\") L 11/04/2001 - 19:21:45: Server cvar \"sv_maxspeed\" = \"320\" couldn\'t exec banned.cfg L 11/04/2001 - 19:21:52: World triggered \"Round_Start\"
Synes godt om
Ny brugerNybegynder
Din løsning...
Tilladte BB-code-tags: [b]fed[/b] [i]kursiv[/i] [u]understreget[/u] Web- og emailadresser omdannes automatisk til links. Der sættes "nofollow" på alle links.